Early Access Week 16 Update

      Early Access Week 16 Update


      Today we look at what we have changed and fixed in this, our 16th weekly patch.

      This patch will be deployed to the Test Servers on Wednesday, July 12, and
      if everything is stable, to the Live Servers on Thursday.

      Early Access – Week 16 - Patch Notes

      Client Performance

      Optimized Care Package airplane

      Improved UI performance

      Bug fixes

      Fixed an issue where the starting airplane became immobile in sky at the very start of a round

      Fixed inventory display issue on 4:3 resolution

      You can always spectate your teammate's screen in color now

      You can no longer fire weapons in a vehicle from underwater

      Fixed an issue when you could not pick up mags from some areas of the lobby (starting island)

      You no longer have to press the F key to pass through doors destroyed by grenades or Red Zone bombs

      Fixed an issue whereby if you got knocked out while zooming in with a scope, you won't be zooming in when revived

      Fixed an issue when grenades were not available to throw periodically

      Fixed an issue of armed weapon not getting displayed on HUD UI, when switching weapons with number keys while having inventory open

      See you in-game,


      Carpe Diem et memento mori
      " Sieg bedarf keiner Erklärung, Niederlage erlaubt keine. "
      .."wir müssen zuerst das Leben gewähren, um den Tod auferlegen zu können"..
      Könige repräsentieren,aber die wahre Macht liegt im verborgenen